Package eu.sculkpowered.server.entity
Interface ArmorStand
- All Superinterfaces:
Entity,LivingEntity,Sound.Emitter,Viewable
Represents an armor stand.
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Nested Class Summary
Nested classes/interfaces inherited from interface eu.sculkpowered.server.entity.Entity
Entity.Pose -
Method Summary
Modifier and TypeMethodDescriptionvoidarms(boolean arms) Sets whether the armor stand has arms.voidbasePlate(boolean basePlate) Sets whether the armor stand has a baseplate.booleanbig()Gets whether this armor stand is big or not.booleanhasArms()Gets whether the armor stand has arms or not.booleanGets whether the armor stand has a baseplate or not.booleanmarker()Gets whether the armor stand is a marker or not.voidmarker(boolean marker) Sets whether the armor stand is a marker.voidsetBig()Sets the armor stand big.voidsetSmall()Sets the armor stand small.booleansmall()Gets whether this armor stand is small or not.Methods inherited from interface eu.sculkpowered.server.entity.Entity
crouching, customName, customName, customNameVisible, customNameVisible, glowing, glowing, gravity, hasGravity, id, invisible, invisible, onFire, pose, pose, position, silent, silent, sprinting, swimming, teleport, type, uniqueId, velocity, velocity, world, worldMethods inherited from interface eu.sculkpowered.server.entity.LivingEntity
attribute, equipment, health, health, isPotionEffectAmbient, numberOfArrows, numberOfArrows, numberOfBeeStingers, numberOfBeeStingers, potionEffectAmbient, potionEffectColor, potionEffectColorMethods inherited from interface eu.sculkpowered.server.Viewable
addViewer, removeViewer, viewers
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Method Details
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small
boolean small()Gets whether this armor stand is small or not.- Returns:
- whether it's small or not
- Since:
- 1.0.0
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setSmall
void setSmall()Sets the armor stand small.- Since:
- 1.0.0
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big
boolean big()Gets whether this armor stand is big or not.- Returns:
- whether it's big or not
- Since:
- 1.0.0
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setBig
void setBig()Sets the armor stand big.- Since:
- 1.0.0
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hasArms
boolean hasArms()Gets whether the armor stand has arms or not.- Returns:
- whether this armor stand has arms
- Since:
- 1.0.0
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arms
void arms(boolean arms) Sets whether the armor stand has arms.- Parameters:
arms- whether this armor stand has arms- Since:
- 1.0.0
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hasBasePlate
boolean hasBasePlate()Gets whether the armor stand has a baseplate or not.- Returns:
- whether this armor stand has a baseplate
- Since:
- 1.0.0
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basePlate
void basePlate(boolean basePlate) Sets whether the armor stand has a baseplate.- Parameters:
basePlate- whether this armor stand has a baseplate- Since:
- 1.0.0
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marker
boolean marker()Gets whether the armor stand is a marker or not.- Returns:
- whether this armor stand is a marker
- Since:
- 1.0.0
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marker
void marker(boolean marker) Sets whether the armor stand is a marker.- Parameters:
marker- whether this armor stand is a marker- Since:
- 1.0.0
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