Package eu.sculkpowered.server.entity
Interface ArmorStand
- All Superinterfaces:
- Entity,- LivingEntity,- Sound.Emitter,- Viewable
Represents an armor stand.
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Nested Class SummaryNested classes/interfaces inherited from interface eu.sculkpowered.server.entity.EntityEntity.Pose
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Method SummaryModifier and TypeMethodDescriptionvoidarms(boolean arms) Sets whether the armor stand has arms.voidbasePlate(boolean basePlate) Sets whether the armor stand has a baseplate.booleanbig()Gets whether this armor stand is big or not.booleanhasArms()Gets whether the armor stand has arms or not.booleanGets whether the armor stand has a baseplate or not.booleanmarker()Gets whether the armor stand is a marker or not.voidmarker(boolean marker) Sets whether the armor stand is a marker.voidsetBig()Sets the armor stand big.voidsetSmall()Sets the armor stand small.booleansmall()Gets whether this armor stand is small or not.Methods inherited from interface eu.sculkpowered.server.entity.Entitycrouching, customName, customName, customNameVisible, customNameVisible, glowing, glowing, gravity, hasGravity, id, invisible, invisible, onFire, pose, pose, position, silent, silent, sprinting, swimming, teleport, type, uniqueId, velocity, velocity, world, worldMethods inherited from interface eu.sculkpowered.server.entity.LivingEntityattribute, equipment, health, health, isPotionEffectAmbient, numberOfArrows, numberOfArrows, numberOfBeeStingers, numberOfBeeStingers, potionEffectAmbient, potionEffectColor, potionEffectColorMethods inherited from interface eu.sculkpowered.server.ViewableaddViewer, removeViewer, viewers
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Method Details- 
smallboolean small()Gets whether this armor stand is small or not.- Returns:
- whether it's small or not
- Since:
- 1.0.0
 
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setSmallvoid setSmall()Sets the armor stand small.- Since:
- 1.0.0
 
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bigboolean big()Gets whether this armor stand is big or not.- Returns:
- whether it's big or not
- Since:
- 1.0.0
 
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setBigvoid setBig()Sets the armor stand big.- Since:
- 1.0.0
 
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hasArmsboolean hasArms()Gets whether the armor stand has arms or not.- Returns:
- whether this armor stand has arms
- Since:
- 1.0.0
 
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armsvoid arms(boolean arms) Sets whether the armor stand has arms.- Parameters:
- arms- whether this armor stand has arms
- Since:
- 1.0.0
 
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hasBasePlateboolean hasBasePlate()Gets whether the armor stand has a baseplate or not.- Returns:
- whether this armor stand has a baseplate
- Since:
- 1.0.0
 
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basePlatevoid basePlate(boolean basePlate) Sets whether the armor stand has a baseplate.- Parameters:
- basePlate- whether this armor stand has a baseplate
- Since:
- 1.0.0
 
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markerboolean marker()Gets whether the armor stand is a marker or not.- Returns:
- whether this armor stand is a marker
- Since:
- 1.0.0
 
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markervoid marker(boolean marker) Sets whether the armor stand is a marker.- Parameters:
- marker- whether this armor stand is a marker
- Since:
- 1.0.0
 
 
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