Package eu.sculkpowered.server.entity
Interface ArmorStand
- All Superinterfaces:
Entity
,LivingEntity
,Sound.Emitter
,Viewable
Represents an armor stand.
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Nested Class Summary
Nested classes/interfaces inherited from interface eu.sculkpowered.server.entity.Entity
Entity.Pose
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Method Summary
Modifier and TypeMethodDescriptionvoid
arms
(boolean arms) Sets whether the armor stand has arms.void
basePlate
(boolean basePlate) Sets whether the armor stand has a baseplate.boolean
big()
Gets whether this armor stand is big or not.boolean
hasArms()
Gets whether the armor stand has arms or not.boolean
Gets whether the armor stand has a baseplate or not.boolean
marker()
Gets whether the armor stand is a marker or not.void
marker
(boolean marker) Sets whether the armor stand is a marker.void
setBig()
Sets the armor stand big.void
setSmall()
Sets the armor stand small.boolean
small()
Gets whether this armor stand is small or not.Methods inherited from interface eu.sculkpowered.server.entity.Entity
crouching, customName, customName, customNameVisible, customNameVisible, glowing, glowing, gravity, hasGravity, id, invisible, invisible, onFire, pose, pose, position, silent, silent, sprinting, swimming, teleport, type, uniqueId, velocity, velocity, world, world
Methods inherited from interface eu.sculkpowered.server.entity.LivingEntity
attribute, equipment, health, health, isPotionEffectAmbient, numberOfArrows, numberOfArrows, numberOfBeeStingers, numberOfBeeStingers, potionEffectAmbient, potionEffectColor, potionEffectColor
Methods inherited from interface eu.sculkpowered.server.Viewable
addViewer, removeViewer, viewers
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Method Details
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small
boolean small()Gets whether this armor stand is small or not.- Returns:
- whether it's small or not
- Since:
- 1.0.0
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setSmall
void setSmall()Sets the armor stand small.- Since:
- 1.0.0
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big
boolean big()Gets whether this armor stand is big or not.- Returns:
- whether it's big or not
- Since:
- 1.0.0
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setBig
void setBig()Sets the armor stand big.- Since:
- 1.0.0
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hasArms
boolean hasArms()Gets whether the armor stand has arms or not.- Returns:
- whether this armor stand has arms
- Since:
- 1.0.0
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arms
void arms(boolean arms) Sets whether the armor stand has arms.- Parameters:
arms
- whether this armor stand has arms- Since:
- 1.0.0
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hasBasePlate
boolean hasBasePlate()Gets whether the armor stand has a baseplate or not.- Returns:
- whether this armor stand has a baseplate
- Since:
- 1.0.0
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basePlate
void basePlate(boolean basePlate) Sets whether the armor stand has a baseplate.- Parameters:
basePlate
- whether this armor stand has a baseplate- Since:
- 1.0.0
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marker
boolean marker()Gets whether the armor stand is a marker or not.- Returns:
- whether this armor stand is a marker
- Since:
- 1.0.0
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marker
void marker(boolean marker) Sets whether the armor stand is a marker.- Parameters:
marker
- whether this armor stand is a marker- Since:
- 1.0.0
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