Class Dimension.Builder
java.lang.Object
eu.sculkpowered.server.world.dimension.Dimension.Builder
- Enclosing class:
Dimension
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescription@NotNull Dimension.BuilderambientLight(float ambientLight) @NotNull Dimension.BuilderbedWorks(boolean bedWorks) @NotNull Dimensionbuild()@NotNull Dimension.BuildercoordinateScale(double coordinateScale) @NotNull Dimension.Builder@NotNull Dimension.BuilderfixedTime(long fixedTime) @NotNull Dimension.BuilderhasCeiling(boolean hasCeiling) @NotNull Dimension.BuilderhasRaids(boolean hasRaids) @NotNull Dimension.BuilderhasSkylight(boolean hasSkylight) @NotNull Dimension.Builderheight(int height) Height must be dividable by 16@NotNull Dimension.Builderinfiniburn(@NotNull String infiniburn) @NotNull Dimension.BuilderlogicalHeight(int logicalHeight) @NotNull Dimension.BuilderminY(int minY) @NotNull Dimension.BuildermonsterSpawnBlockLightLimit(int monsterSpawnBlockLightLimit) @NotNull Dimension.BuildermonsterSpawnLightLevel(int monsterSpawnLightLevel) @NotNull Dimension.BuildermonsterSpawnLightLevel(CompoundBinaryTag compoundBinaryTag) @NotNull Dimension.Buildernatural(boolean natural) @NotNull Dimension.BuilderpiglinSafe(boolean piglinSafe) @NotNull Dimension.BuilderrespawnAnchorWorks(boolean respawnAnchorWorks) @NotNull Dimension.Builderultrawarm(boolean ultrawarm)
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Constructor Details
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Builder
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Method Details
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piglinSafe
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hasRaids
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monsterSpawnLightLevel
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monsterSpawnLightLevel
@NotNull public @NotNull Dimension.Builder monsterSpawnLightLevel(CompoundBinaryTag compoundBinaryTag) -
monsterSpawnBlockLightLimit
@NotNull public @NotNull Dimension.Builder monsterSpawnBlockLightLimit(int monsterSpawnBlockLightLimit) -
natural
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ambientLight
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fixedTime
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infiniburn
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respawnAnchorWorks
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hasSkylight
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bedWorks
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effects
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minY
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height
Height must be dividable by 16 -
logicalHeight
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coordinateScale
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ultrawarm
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hasCeiling
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build
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